Introduction Welcome to this breakdown of our texture creation process. In this guide we will be going over our workflow…
Download this Blue Wall scene file.
Download this Pawn Shop scene file.
We worked together with our community to create a garden shed environment, filled with high quality props created by dozens of different artists.
Asset browser integration, community contest, translations, #bcon, the render gallery, and our texture workflow!
This is a very brief breakdown of the process I use to create a simple prop. I’ll go over what is meant by each step and share some useful resources along the way.
I am by no means a product engineer, but I figured I would share the files for our 3D printed…
Smugglers Cove Assets now on the UE Marketplace.
New hires, plants, power outages, and upcoming assets!
Cove updates, FBX files, Texture dimensions, API documentation, and QC tools