James, Dario and I traveled to Amsterdam last week to attend the first Blender Conference since the pandemic. To say…
Big things are coming; #bcon22 talk; nature assets; thumbnail turntables; 5 year anniversary!
Forget being more secure, using a password manager is more convenient.
Introduction Welcome to this breakdown of our texture creation process. In this guide we will be going over our workflow…
Download this Blue Wall scene file.
Download this Pawn Shop scene file.
Help us create a library of free and open 3D assets!
We want to work together as a community to create a garden shed environment, filled with high quality props created by dozens of different artists.
Asset browser integration, community contest, translations, #bcon, the render gallery, and our texture workflow!
This is a very brief breakdown of the process I use to create a simple prop. I’ll go over what is meant by each step and share some useful resources along the way.
I am by no means a product engineer, but I figured I would share the files for our 3D printed…