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Category: Dev Logs

Dev Log #17

August 15, 2023 Greg Zaal 1 Comment

We’re going to the desert! New scanning rigs, updates on WIP projects, BlenderKit integration and a photography workshop.

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Dev Log #16

June 14, 2023 Greg Zaal 1 Comment

Growing the team, project updates, new flash, and color calibration workflow

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Dev Log #15

April 13, 2023 Greg Zaal Leave a comment

Working on our first excursion, studio scans, our new community project, USD support, Epic’s Fab platform, and search stats.

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Dev Log #14

February 15, 2023 Greg Zaal 3 Comments

Solar power for our new office, shed progress + the next community project, pine forest collection progress, asset rigs, home banner and non-square textures.

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Dev Log #13

December 12, 2022 Greg Zaal 2 Comments

2022 by the numbers, plans for 2023, Shed progress, new camera gear & a winter trip.

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Dev Log #12

October 13, 2022 Greg Zaal 3 Comments

Big things are coming; #bcon22 talk; nature assets; thumbnail turntables; 5 year anniversary!

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Dev Log #11

July 28, 2022 Greg Zaal 1 Comment

Asset browser integration, community contest, translations, #bcon, the render gallery, and our texture workflow!

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Dev Log #10

May 18, 2022 Greg Zaal Leave a comment

New hires, plants, power outages, and upcoming assets!

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Dev Log #09

February 14, 2022 Greg Zaal 3 Comments

Cove updates, FBX files, Texture dimensions, API documentation, and QC tools

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Dev Log #08

December 7, 2021 Greg Zaal 2 Comments

Smuggler’s Cove updates, team workshop, survey results

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  • Dev Log #17
  • Dev Log #16
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