Introduction Welcome to this breakdown of our texture creation process. In this guide we will be going over our workflow…
Help us create a library of free and open 3D assets!
We want to work together as a community to create a garden shed environment, filled with high quality props created by dozens of different artists.
This is a very brief breakdown of the process I use to create a simple prop. I’ll go over what is meant by each step and share some useful resources along the way.
Smugglers Cove Assets now on the UE Marketplace.