Download this Pawn Shop scene file.
We worked together with our community to create a garden shed environment, filled with high quality props created by dozens of different artists.
Asset browser integration, community contest, translations, #bcon, the render gallery, and our texture workflow!
This is a very brief breakdown of the process I use to create a simple prop. I’ll go over what is meant by each step and share some useful resources along the way.
I am by no means a product engineer, but I figured I would share the files for our 3D printed…
Smugglers Cove Assets now on the UE Marketplace.
New hires, plants, power outages, and upcoming assets!
Cove updates, FBX files, Texture dimensions, API documentation, and QC tools
A look back at what we learnt in 2021, and where we’re going 🙂
How the heck do we run a massively popular website and asset resource while being funded primarily by donations?