Skip to content
Poly Haven Blog
Irregular long-form blog. For the latest news, see the posts on Patreon.
  • Home
  • HDRIs
  • Textures
  • Models
  • Patreon
  • About / Contact

Tag: textures

Photoscanned Texture Creation Process

September 1, 2022 Rico Cilliers 15 Comments

Introduction Welcome to this breakdown of our texture creation process. In this guide we will be going over our workflow…

Continue Reading →

Posted in: how-to Filed under: 3dscanning, ArtEngine, Asset, b3d, Blender, darktable, PBR, photogrammetry, photoscanning, Poly Haven, rawtherapee, RealityCapture, textures, texturing, tiling, Unity

Categories

  • Community Projects
  • Dev Logs
  • DIY Hardware
  • how-to
  • News
  • Scene Files
  • Travel
  • Uncategorized

Recent Posts

  • Dev Log #22
  • Namaqualand
  • Polarized Photogrammetry Rig for Elinchrom ELB 500 Dual Flash
  • Dev Log #21
  • Dealing with motion when shooting HDRIs